Bosses
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Bosses
Bosses are aggressive, resilient enemies intended to offer a substantial challenge to players. Defeating a boss for the first time will give the player an achievement and let the player advance to the next region(s).
Each boss has a corrupted variant, that can only appear from Day 4 onwards.
Name | Sprite | Corrupted |
Health | Health Day 5+ |
Regions | Traits | Traits Corrupted |
Reward Day 1 → Day 6 |
---|---|---|---|---|---|---|---|---|
Bamboo Grove | Quick |
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Bamboo Grove | Quick |
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Whispering Caves | Quick |
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Hibiku Wastelands | Quick |
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Moonlit Port | Quick, Aggro |
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Spirit Gateway | Heavy |
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Hot Springs | None |
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Forsaken Grounds | Quick, Dash |
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Theatre of Illusions | None |
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Hideyoshi's Keep | Quick, Unfreezable |
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Nobunaga's Fortress | Quick, Unfreezable, Aggro |
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phase1: 40 phase2: 40 |
phase1: 50 phase2: 50 |
The Shogun's Castle |
Traits:
- Aggro: After attacking, moves towards you.
- Heavy: Can not be moved or turned around.
- Dash: When moving, advances as far as possible in the chosen direction.
- Quick: Can attack immediately after adding a tile to the attack queue.
- Unfreezable: Immune to ice.