The Statue

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(Some info may be missing or incomplete.) THIS IS W.I.P.

Info

Summon4.png Statue right4.png

The Statue are the first bosses of the fourth region. They are found in the Spirit Gateway.

The level in which you fight them in is 7 cells long. Both of the Statue and Summoner are at the edge facing the hero, and the hero is in the center of the field.

Note: Pink texts are exclusive to the corrupted boss.

Voice Lines

  • ...Bored...
  • ...Help...
  • ...Trapped...
  • ...My Clan...
  • ...The Eclipse...
  • ...Ryusei...
  • ...Forever...

  • ...Please...

Boss Details

HP (Day 5+) Tile(s) Traits Description

30 (40)

Tiles sword.png/Tiles spear.png/Tiles tetsubo.png/Tiles earthImpale.png/Tiles shadowKama.png/Tiles arrow.png/Tiles shuriken.png/Tiles grapplingHook.png

(Tiles kunai.png/Tiles dragonPunch.png/Tiles Blazing Suigei.png/Tiles Corrupted Wave Left.png/Tiles swirl.png/Tiles twinTessen.png/Tiles origin.png/Tile Sharp Turn.png)

Heavy Once a revered General, his soul was cursed and sealed within the stone statue that now serves as his body.
Summons (via summoner)
Ashigaru.png TwinTachi.png YariMaster.png YumiSniper.png

Behavior

The Statue and the summoner never moves during the fight always staying in the rightmost and leftmost cells respectively. The Statue slowly adds random tiles in its queue until it reaches 3 tiles, after which it will launch its attack. It has a speed debuff as well, needing an extra turn to add a tile in its queue. The first tile in the Statue's queue may possibly be a Tiles arrow.png/Tiles shuriken.png/Tiles grapplingHook.png ranged tile, but no other queue position may have a ranged tile. The summoner is synced with the Statue to Tiles summon.png summon a random enemy after the Statue puts its first tile in its queue.


Despite what may be intuitive at first glance, the player should NOT kill the summoner, as the enemies that it spawns are extremely helpful with blocking the Statue's ranged attacks. The statue gives the player a lot of time to attack it and back away to safety, as the max attack range is 2 cells away from the Statue barring range attacks. Bursting down the Statue is highly recommended as it gives you more than enough turns to back out of the attack range of the Statue. Because you can see the first tile that the Statue gets at the same time the summoner queues the summon tile, you can think beforehand if you want to kill the summoned enemy or not based on what tile the Statue has in its queue so far.

Corrupted Statue

CorruptedSummon4.png CorruptedStatue right4.png

The Statue gains 4 new tiles to its arsenal. It also loses its speed debuff allowing it to cycle through tiles much faster than before. The summoner is also faster to match the tile speed of the Corrupted Statue.

The Corrupted Statue is largely the same as its non-corrupted version. Attack when there's an opening, make sure there's an enemy to block a ranged attack, and make sure to stay back when the corrupted Statue launches its attack. However, when the Corrupted Statue gets below 25% of its HP remaining (8 HP Day 1-4, 10HP Day 5+) The Statue when its queue is empty will go for Tiles origin.pngTiles swirl.pngTiles twinTessen.png Origin of Symmetry + Swirl + Twin Tessen. After it teleports to the center, the corrupted Statue will use Tiles arrow.pngTile Sharp Turn.pngTiles arrow.png Arrow + Sharp Turn + Arrow for the rest of the battle. The player should aim to end the fight quickly as the corrupted Statue's arrow attack is unavoidable, lasts for the rest of the battle and quickly kills the summoner if it is still alive.