The Camp

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Info

TheCamp.png

The Camp is the region where the player starts their run and returns to after one.

The Camp is 5 cells long. The shop is on the first cell, the archives is on the second cell, and the run select is on the fifth cell.

Tutorial

The first time that the player enters the camp, they are greeted by the skull collector, who runs the player though the game's mechanics and their special move. The skull collector also summons Dummy.png training dummies and later on Ashigaru.png Ashigarus to get the player used to the combat system. When the player finishes the tutorial, the player re-enters the camp.

Shop

The Shop is a meetup point with the skull collector on the first cell. Here, the player may trade in Tiles skull.png skulls collected from runs and trade them in for tiles and skills that will show up in future runs.

Archive

The Archives is a wooden board on the second tile. The player may check their meta-progression here and see what quests are available for them to do.

Tiles

The tiles page shows what tiles the player has unlocked in their runs. Tiles that are displayed here may show up during a tile selection after a battle. Any tile that has not been unlocked has a lock symbol on it.

To see all of the tiles, go here.

Quests

The quests page has a list of goals that the player may do. Some quests may be hidden with ??? and must be uncovered with a prerequisite quest. These quests vary dramatically in difficulty, with some quests being standard unlocks as the player progresses during run while other quests require a plan to complete them.

To see all of the quests, go here.

Skills

The skills page shows what skills the player has unlocked in their runs. Skills that are displayed here may show up when the player is in the correct shop. Any skill that has not been unlocked has a lock symbol on it.

To see all of the skills, go here.

Run Select

The exit to the camp is on the fifth cell. Here, the player may select their hero, the day that the run takes place on and what set the player starts with. Once the run has been confirmed, the run details are shown to the player quickly before the map pops up. If the player has not beaten the Shogun yet, the stamps and days are not shown to the player, and only the name of the hero is shown once a run has been confirmed.

Stamps

Stamps are a way to showcase a player's accomplishments with that hero. There 5 stamps to complete, each of them having an ultimate rank which is the original challenge, but harder. Stamps are unique for each hero and must be collected for each hero separately.

The stamps are as follows:

Stamps and Days
Stamps
Name Challenge Ultimate Rank
Shogun Slayer.png
Shogun Slayer
Challenge Shogun Slayer.png
Defeat the Shogun.
Ultimate Shogun Slayer.png
...on Day 6.
Swift killer.png
Swift Killer
Challenge Swift killer.png
Defeat the Shogun in less than 30 minutes.
Ultimate Swift killer.png
...20 minutes.
Strategist stamp.png
Strategist
Challenge Strategist.png
Defeat the Shogun in less than 1000 turns.
Ultimate Strategist.png
...900 turns.
Combo Master.png
Combo Master
Challenge Combo Master.png
Defeat the Shogun having performed 70 combo-kills or more in the course of the run.
Ultimate Combo Master.png
...100 combo-kills or more in the course of the run.
Obliteration.png
Obliteration
Challenge Obliteration.png
Defeat the Shogun having received 7 hits or fewer in the course of the run.
Ultimate Obliteration.png
...no hits in the course of the run.

Days

The days are the difficulty of the game, they are unlocked one after the other and must be done for each character.

The days are as follows:

Days
Name Lock Unlock Description
Day 1
Day 1 lock.png
Day 1 unlock.png
Base game (no changes).
Day 2
Day 2 lock.png
Day 2 unlock.png
+ Elite Enemies may spawn.
Day 3
Day 3 lock.png
Day 3 unlock.png
+ Lower chance for Potion and Consumable drops.
Day 4
Day 4 lock.png
Day 4 unlock.png
+ Bosses may be corrupted.
Day 5
Day 5 lock.png
Day 5 unlock.png
+ Enemies have more HP.
Day 6
Day 6 lock.png
Day 6 unlock.png
+ You have fewer HP. (10 HP → 5 HP)
Day 7
Day 7 lock.png
Day 7 unlock.png
+ The corruption is spreading.



Next Region: Bamboo Grove