Enemies

From Shogun Showdown Wiki
Jump to navigation Jump to search

For bosses, see Bosses

Enemies are the units that face the hero in the game. They are the hordes of the shogun's army and their goal is to stop the hero from reaching the Shogun. There are a variety of enemies that the player can face in their journey to kill the Shogun.

Enemies

These are the enemies that can spawn normally from waves. From day 5 and onwards, these enemies gain more HP.

Name Sprite Health Health
Day5+
Traits First seen Tiles Description
Ashigaru
Ashigaru.png
3 4 None Bamboo Grove
Tiles sword.png
Just a common swordsman, but do not underestimate his dedication to The Shogun's cause.
Twin Tachi
TwinTachi.png
2 3 None Bamboo Grove
Tiles swirl.png
He will stop at nothing to strike down his enemies, even if it means hitting enemies in the process.
Spike Charger
SpikeCharger.png
1 2 None Bamboo Grove
Tiles dashForward.png
His quick charge attack can catch you off guard. Stay alert and plan ahead.
Yari Master
YariMaster.png
4 5 None Whispering Caves
Tiles spear.png
His long-reaching spear is a deadly weapon. Watch your footing and plan your approach.
Yumi Sniper
YumiSniper.png
3 4 None Hibiku Wastelands
Tiles Volley.png
A master of the parable, his arrows find their mark even from behind the front lines.
Guardian
Guardian.png
5 7 Aggro Moonlit Port
Tiles sword.png
His unwavering devotion, he relentlessly advances on his enemies with sword in hand.
Ashigaru Archer
AshigaruArcher.png
2 3 None Moonlit Port
Tiles arrow.png
Beware of the archer lying in wait behind enemy lines, patiently waiting for an opportunity to take his shot.
Grappler
Grappler.png
5 6 None Spirit Gateway
Tiles grapplingHook.png
Tiles sword.png
A truly fearsome foe. His motives for serving the Shogun are shrounded in mystery.
Shinobi
Shinobi.png
4 5 Quick Spirit Gateway
Tiles shuriken.png
or
Tiles smokeBomb.png
Strikes silently and swiftly, leaving no time to react.
Shielder
Shielder.png
4 5 None Hot Springs
Tiles shieldAllied.png
or
Tiles shield.png
With a selfless spirit, the shielder dedicates his existence to the defense of his allies.
Warden
WardenEnemy.png
1 2 Explosive Forsaken Grounds
Tiles summon.png
or
Tiles mark.png
Dwelling in the shell of a strider, it carries a lantern to keep itself warm.
Strider
Strider.png
4 5 Dash Forsaken Grounds
Tiles sword.png
A fallen warrior of distant past.
Kabukai
Kabukai.png
5 6 None Theatre of Illusions
Tiles Copycat mirror.png
A trickster, dancing in the shadows of your own moves.
Shadow Charger
ShadowDasher.png
5 7 Quick Hideyoshi's Keep
Nobunaga's Fortress
Tiles dashForward.png
Tiles sword.png
A fearsome fighter that can close the distance quickly and deliever a deadly blow.

Non-Standard Enemies

These enemies do not spawn from waves but spawn from other methods. Only the Blight Charger gains extra health on Day 5+.

Name Sprite Health Health
Day5+
Traits First seen Tiles Description
Dummy
Dummy.png
4 N/A None Tutorial None A practice partner that never complains.
Barricade
BarricadeEnemy.png
5 N/A None Hibiku Wastelands None A tactical obstruction.
Summoner
Summon4.png
Variable N/A Heavy Spirit Gateway
Tiles summon.png
Once a loyal retainer, his soul now resides within this stone statue, eternally bound to his master's will.
Blight Charger
BlightChargerEnemy.png
1 2 Quick Forsaken Grounds
Tiles dashForward.png
Strikes swiftly, feels nothing.

Traits:

  • Aggro: After attacking, moves towards you.
  • Quick: Can attack immediately after adding a tile to the attack queue.
  • Explosive: Upon death, explodes dealing 2 damage to any unit in adjacent cells.
  • Dash: When moving, advances as far as possible in the chosen direction.

Elite Traits

All of the enemies have elite variants with extra special abilities. They appear from day 2 and onwards. Elite enemies also have more health than usual (go to the enemy description section).

Elite Enemies
Elite Enemies
Name Sprite Description Changes
Quick
Quick.png
Can attack immediately after adding a tiles to the attack queue. Yellow aura and palette swap. +1 HP.
Heavy
Heavy.png
Can not be turned or moved. Gray aura and palette swap. +1 HP.
Double-Striker
Double-Striker.png
Performs the attack twice. (Enemies that do more than one attack have double strike on their last attack.) Dark-red aura and palette swap. +2 HP.
Reactive Shield
Reactive Shield.png
After taking damage, automatically gain a shield. Blue aura and palette swap. +1 HP.

Trivia

  • The Twin Tachi and Yari Master enemies launch their attacks, even if the attack hits an enemy. This is one way of getting rid of enemies without attacking yourself.
  • A Warden or a Shielder can not be elite. This is because some traits are not compatible.
  • If a Tiles smokeBomb.png Smoke Bomb kills a Warden, the Warden swaps positions with the attacker, and then the Warden dies and explodes.
  • Summon4.png Summoners only spawn in boss fights. They also always are present at the start of the fight.
  • Some behavior related to the Tiles Copycat mirror.png Copycat Mirror tile:
    • The Kabukai enemy and Sato the Stagemaster can quickly launch their Tiles Copycat mirror.png Copycat Mirror attack as if they are Quick-Witted.
    • The Tiles Copycat mirror.png Copycat Mirror tile can not get tiles like Tiles lightning.png Lightning and Tiles trap.png Trap as they would target enemies.
    • An elite Kabukai enemy with Double-Strike can not get Double-Strike on tiles like Tiles grapplingHook.png Grappling Hook.
    • If a Tiles Copycat mirror.png Copycat Mirror tile gets Tiles crossbow.png Crossbow, the attacker will still launch the attack even if the attack hits an enemy.
    • The Tiles Copycat mirror.png Copycat Mirror tile can sometimes go for free-play tiles like Tiles mark.png Curse and Tiles swapToss.png Swap Toss. This is one way of seeing the tile sprite of Curse or Swap Toss without the Free-play enchantment tile sprite in-game.